O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Isso nãeste foi reflexo único Destes aumentos das minhas habilidades ou dos melhores equipamentos do protagonista, mas sim do jogo realmente ter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.

Acompanho anime desde criancinha e é um sonho realizado trabalhar utilizando duas DE superiores paixões da minha vida.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Quem gosta por um souslike mais “tradicional” provavelmente não vai apreciar tanto este fato do que nãeste há um grande mapa interconectado de modo a explorar.

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O único detalhe cá é que as vezes possui 1 filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Identicamente conjuntamente temos personagens amplamente natural escritos de que acompanham The First Berserker: Khazan o protagonista durante a jornada e que agregam amplamente natural de modo a o conteúdo da história.

Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra qual perdeu, precisamente de que isso signifique combater o próprio exército qual outrora este respeitava.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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